KCD

Warfare is a core combat skill used by Henry in Kingdom Come: Deliverance. Its level is shown in the Player window below the character and in the Combat tab, along with progress and experience required for the next level. It governs Henry's overall effectiveness in combat with all weapons, both one-handed and two-handed, as well as Unarmed combat.
Description[]
- Total fighting skill with weapons or unarmed. The more skillful a warrior you are, the faster your attacks are and the harder it is for an opponent to defend against them. Also, your weapons will be less damaged by attacking and defending.
- New perk points unlock at levels: 4, 8, 12, 16, 20.
Perks[]
There are a total of 8 Warfare perks available in the game.
| Icon | Name | Effect | Min. lvl |
|---|---|---|---|
| Bailman | You are able to unhorse opponents. | - | |
| Feint | Unlocks the ability to perform feints in combat. | - | |
| Bloodletter | You have a greater chance of drawing your opponent's blood. | 4 lvl | |
| Rusty Edge | The more damaged your sword, the greater chance of poisoning your opponent when you hit them, even without poison applied to your weapon. If you do have poison on a damaged weapon, the chances of administering it are increased by half. | 4 lvl | |
| Furious | The less your maximum Stamina, the greater injury you cause. | 8 lvl | |
| Sadist | When you draw an opponent's blood, it gives you a +1 Strength bonus. | 8 lvl | |
| Against All Odds | You'll have 20% greater Strength, Agility, Warfare and Defence in a fight where you're outnumbered. | 12 lvl | |
| Chain Strike | Each blow in an uninterrupted chain will hurt your opponent more than the previous one. Any interruption will cancel the bonus. | 12 lvl |
