Kingdom Come: Deliverance Wiki
"Take heed, curious soul!" — This manuscript reveals SPOILERS from your journey ahead.
For Theresa's version of the quest, see Unexpected Visit (Theresa).

Unexpected Visit is the first main quest in Kingdom Come: Deliverance, and functions as the tutorial. Henry is awakened by his mother after staying out late the night before, and is reminded that there are chores to be done.

Synopsis[]

We finally got some fine spring weather, but still I slept in late in the morning, because I was out celebrating till late in the evening. It was a bit hard getting out of bed this morning.

Objectives[]

  • Go to your father.
    • Buy a bag of charcoal at the market. (0/10)
    • Collect the debt from Kunesh.
      • Try to get the axe, hammer and nails back another way.
        • Go to Mother - she'll patch you up.
        • Find somethings at Kunesh's worth selling.
    • Pick up the cross-guard at the castle. (0/1)
    • Buy ale at the tavern.
      • Buy beer and don't let it get warm!
    • Go with your friends to the Deutsch's house.
      • (Optional) Discuss the plan of attack with your friends.
        • (Optional) Lure Deutsch's wife away.
          • Go and get revenge on the Deutsch.
            • Run from the catchpole.
              • (Optional) Meet the lads at Kunesh's.
  • Go to the sword-fighting lesson.
    • Slashing (0/5)
    • Stabbing (0/3)
    • Chain strikes (0/3)
  • Go back to Father at the forge.

Walkthrough[]

In 1403, you are awoken by your mother in your hometown of Skalitz, who reminds you that your father, Martin, the local blacksmith, has to finish Sir Radzig Kobyla's new sword that day. She questions you regarding a scratch on your hand, and despite your attempts to lie, she figures out (as mothers do) you have been up to mischief - learning the art of swordfighting from Vanyek. She scolds you and tells you to focus on learning your trade, to stop hanging around with your no-good friends Matthew and Fritz, and to maybe even settle down with your sweetheart Bianca.

Henry wakes up

Henry wakes up to begin his adventure

This first piece of dialogue begins to shape your character, with the option to choose from four specific answers to the first two questions. These answers will give you a small boost in the respective statistic, but regardless of your choice, every statistic will be available for you to fully level up as the game progresses.

Below are the four statistics you may first choose to boost early in the game.

  1. Strength - this measures your ability to handle physical challenges. Wielding heavy weapons, doling out stronger hits, and having a bigger inventory capacity all rely on your strength. Combat will help increase this stat.
  2. Agility - this measures your speed in both movement and combat. The more agile a person, the better they are suited to wielding more sophisticated weapons and bows. Practicing archery will help increase this stat.
  3. Vitality - this measures your endurance and stamina. More vitality will let you run longer, survive in prolonged combat, and keep your stamina up in the thick of things. Running and staying alive in battle will help increase this stat.
  4. Speech - this measures your ability to talk your way out of or into situations. Better speech means getting what you want, whether it's haggling for prices, getting information, or de-escalating dangerous scenarios. Speaking with others will help increase this stat.

When talking to your mother about Fritz and Matthew, choose the dialog option "They are not drunks" and then "Give me an example". This unlocks an additional dialog option with Martin later about his time in Kuttenberg.

NOTE: If you are arrested and sent to jail at any point during this quest, you will earn the achievement Firestarter, though this will then result in a "Game Over" screen due to later events.

You're prompted by your mother to have breakfast, as not addressing your hunger can have adverse effects on your abilities. There is potage cooking in a pot on the fire, or there is fresh food lying around the house. Eating enough, but not too much, is the key, as being hungry or overeating can negatively impact your stats. Luckily, the people of the region are happy for you to eat from their cooking pots - there's one in almost every house. If you're adventuring though, be aware that cooked meat like the roast duck will spoil quickly, while common foods like bread, bacon and cheese last a few days, and drinks don't go off at all (except milk)... but they might get you drunk. Eating spoiled food will lead to food poisoning and possibly death. It's not advisable to eat raw meat without the required perk, as you'll get sick, but you can buy preserved food like dried meat, mushrooms and fruit that will last indefinitely (and with From the Ashes, you can dry and smoke your own food.)

Getting the crossguard

Collecting the crossguard

Once you have eaten, head outside to meet your father at his forge. He will give you a list of errands to run, before he can complete the sword for Sir Radzig - and maybe find time to visit that swordsman you were lying about. First, head down the path and go left to the castle gates. The local guards, Janek and Jaroslav, won't let you pass into the castle - but they do have the crossguard you need, which is enough for now.

Head back down the path and through the gate to enter the village. Follow the path down past Havel's cart, to see Combat Master Vanyek sitting on a table outside the inn. It's his last day in town, so make the best of it by getting a primer in how combat works - your life may very well depend on it. Follow Vanyek to the arena near the sheepfold to get started.

Lock on to Vanyek and start strafing. Notice the five-pointed star, a stick figure with four limbs and a head, and the dotted chest in the middle. As you move your cursor around you can target each of these points. Keep this in mind as you change up your stance, and bear in mind where your opponent may have weaker armour. For example, Vanyek has some nice looking metal greaves - but his arms are lightly armoured and his head is exposed.

Fighting Vanyek

Combat training with Vanyek

Try out some simple slashes and practice changing angles of attack. After this, you can try your hand at stabbing - good for catching opponents off guard, but with less force. Finally, you get to try your hand at chaining attacks. Slash, and as soon as you hear the crack of your sword, follow up with another at a different angle, or a thrust to chain the attack. Eventually, you'll be able to learn devastating combos that incorporate chaining attacks.

Then, head back to the town market and follow the left path alongside the houses. There you'll find Kunesh - using the axe he's neglected to pay for. Unfortunately, he's not a very nice guy, and will refuse to fulfill his debt.

In this game, persuasion can go many different ways. Your Charisma and Speech will do a lot for getting the job done, as will your clothes and weapons in certain circumstances, provided your stats are better than your opponent's. Additionally, a bit of money can win someone over, and if all else fails, so can your fists. Some people take a dim view of people trying to pull one over on them, so failing a skill check might not end well for you. But don't worry: if Kunesh beats you up a bit, you can run home to mommy to get patched up and you will be given a chance to find an alternative way to receive payment. Just remember to use the nearby trough to wash the blood off. Nobody wants to talk to a bleeding or dirty peasant; even if you're wearing your finest armor or noble clothes, dirt and blood will detract from your charm.

Negotiating with Kunesh

Negotiating with Kunesh

Here, you will learn there are multiple ways to solve your problems. Regarding Kunesh, you can wait until he puts down the axe and steal it, but you'll need a lockpick or Kunesh's keys to unlock the chest where he's stashed the hammer and nails. Fritz can give you three lockpicks if you visit him outside the tavern. (Note: you can get lockpicks from Fritz only if you didn't successfully beat Kunesh before or if you didn't persuade him to pay the debt and if you've approached the chest to get the additional objective. Fritz gives you the only lockpicks available in this area and they are very useful for many locks, so it is suggested you don't win over Kunesh quickly.)

Alternatively, you can turn tail and run. Kunesh will give up, and you will have to find another way to get the payment. Once you've helped your friends get revenge (see below), you can ask them to help you out in return. They enjoy a good fight, so this does not take much persuasion, and once you've beaten up the old drunk, he'll give you the keys. Finally, although this isn't noted in the quest journal, rather than forcing Kunesh to pay his debt, you can simply report your failure to your father and proceed with the quest.

Plotting Revenge on the Deutsch

Plotting how to punish the Deutsch

Whatever method you decide to attempt with Kunesh, entering the tavern will start another objective. One of the patrons, the German-born Deutsch, is running his mouth about the recent abduction of King Wenceslas IV of Bohemia, who has been usurped by his half-brother King Sigismund of Hungary and Croatia. The Deutsch is in favour of the move, as he considers Wenceslas to be weak, and unfit to rule.

You and your friends aren't pleased about a foreigner criticizing your rightful king, and you'll have the option to partake in a little revenge; if you accept but take too long to join them, they'll have their fun without you. This will be an important thing to keep in mind: the world won't stop and wait for you, and many quests will continue without you. And if you don't help them, they may not be willing help you with Kunesh.

Ruining the Deutsch's house

Throwing dung at the Deutsch's house

Be sure to talk to Fritz on the way if you want those lockpicks, then discuss a plan of attack when you get to the house if you want to join in. Luring the Deutsch's wife away is easy: just tell her that her fool of a husband is running his mouth about kings and popes. Once she's gone, grab some dung and go to town!

The Deutsch's son, Hannes, will appear with Zbyshek and another lackey, prompting a fistfight. Unlike Kunesh, this combat is very easy, and damage isn't permanent. Just lock onto one of the enemies and keep punching or blocking until either they run or the local catchpole (a guard) comes running. If Johanka comes to warn you he's on the way, it's best to flee with your friends; otherwise, the catchpole will let you have it. (If he catches you, he does let you off the hook, but in future, guards are to be avoided when breaking the law.)

Hagging in Skalitz

Haggling with the charcoal-burner's helper

Meet your friends behind Kunesh's house and make sure he's settled his debt. then go to the market near the pillory and seek out the charcoal-burner's helper to get the needed charcoal. You'll have enough money to cover the 10 pieces, but if you want, you can engage the merchant in haggling and lower the amount by a bit. Usually, the merchant will counter with an offer a bit higher than yours, but as long as it's below the original amount and you don't use up his patience, you can get away with a good deal. You should talk to everyone you meet - not only does it help you learn about the goings on and important characters, but every conversation gives you speech experience. If you make the effort with your neighbours, you can rack up the speech points quite quickly.

Finally, it's time to meet your sweetheart Bianca at the tavern; if you visit her any earlier, the beer will be warm, and your father will send you back for another. Head inside and speak with her to get a pitcher of ale for your father. Better still, she'll give you three Saviour Schnapps. This alcoholic drink is one way you can manually save the game, but getting more schnapps costs money, so choose your save points wisely. Sleeping in a bed you own also saves the game, and the game will periodically autosave at certain points during various quests.

Talking to Bianca

Henry shows Bianca his war wounds after the scuffle with Hannes

Once your chores are done, it's time to head back to Father. As you forge the sword, he may have some choice words for you depending on whether you and your friends got into trouble. Afterwards, a local lass named Theresa, one of your old childhood friends, will come by for some nails, and your father will send you to the house to get them (you might as well grab everything in the trunk).

As you complete the quest and turn over the goods, Sir Radzig himself, along with the visiting Sir Istvan Toth, will come to admire the magnificent blade you have forged. Sir Istvan compliments Martin on his work, asking how such an accomplished swordsman came to be making horseshoes in Skalitz. Sir Radzig informs him that it's a "long and peculiar story"... one that even you don't know.

Sigismund attacks Skalitz

Henry and Martin realize Skalitz is under attack

After they leave, you question your father about his past, but Martin only replies he might tell you about it... another day. You argue over your desire to go off and have adventures, with Martin extolling the virtues of a quiet life - one which is about to be shattered, as a messenger gallops in through the inner gate and a horn in the distance sounds the arrival of King Sigismund and his army of Cuman mercenaries, led into battle by Sir Markvart von Aulitz. The Sack of Skalitz has begun.

Notes[]

  • If you don't lure the Deutsch's wife away, leaving Matthias, Fritz, and Matthew waiting for you, and instead finish the quest, you will not lose reputation, since the dung-throwing incident never occurred. However, your father will still berate you about the gossip he heard of the incident, even though it never happened.
  • You can max all of your fighting stats early during the fight with the Deutsch's cronies. As soon as you knock one out, the Deutsch's wife returns. Quickly get behind her and knock her out and then run off a bit. If you do this correctly, the catchpole will walk up but not trigger the next part; he will just turn around and walk away. At this point, the ones you were fighting stay locked in a surrender position, but are also invincible. You can punch them and hit them with swords and other weapons repeatedly to level your related combat skills.
    • However, doing this bugs the game. Any saves from this point on will not load properly. To continue, you need to complete this quest and move on to the next quest, Run! Doing so allows the game to continue as normal, non-bugged. Because of this, it is advised to do as much of the main quest as possible and save before starting the fight to limit the time your game is in a bugged state.
    • Doing this also prevents you from getting lockpicks from Fritz.
    • Be sure to have at least 120 Prague Groschen set aside before starting, as the guards or bailiff will fine you for knocking out the wife.
    • Maxing every skill will take hours of real-world time, but it is much faster and easier than post-prologue leveling.
  • You can leave Skalitz by glitching through the roof of the watchtower near the northern gate using a technique called "Beef Jumping," as demonstrated by @helicalgoose on Youtube.
    • To glitch back into Skalitz, you can use the same technique combined with a horse. Drop several pieces of beef one by one in the corner between the northern gate and the adjacent watchtower. Then position the horse in the corner on top of the beef, jump onto the horse's head, and perform another Beef Jump from there. This method is incredibly buggy and has a low success rate, but it is possible.
    • You will need the Agility perk Featherweight to avoid bleeding injuries to your legs, which cannot be stopped until you reach Talmberg during the following main quest, Run!
    • You cannot progress in the game unless you return to Skalitz.
    • You cannot talk to NPCs outside Skalitz unless they are traders or have Side Quests or Activities available.
    • Random events are not active, but bandit and Cuman camps still spawn enemies.
    • Drinking yourself into oblivion will not make you pass out, only ragdoll you for a short moment.

Video Tutorial[]

Kingdom_Come_Deliverance_Walkthrough_Pt_1_Unexpected_Visit
Unexpected Visit walkthrough

Achievements[]