Kingdom Come: Deliverance Wiki
For the skill in Kingdom Come: Deliverance, see Unarmed.

Unarmed is a combat skill in Kingdom Come: Deliverance II that focuses on hand-to-hand combat. It allows Henry to engage in fights without weapons, relying solely on punches, grapples, and other unarmed techniques. As the Unarmed skill increases, Henry's attacks become faster, more powerful, and harder for opponents to defend against.

Description[]

The art of Ringen and unarmed combat, whether it's a tavern brawl or knowledge of wrestling. After all, it's not always necessary to draw steel and shed blood, as a well-aimed punch can usually cool most heads. A true master is also able to stand against an armed opponent.
The higher your skill, the more powerful and faster will be your attack, and the harder it will be to defend against them.
You gain Unarmed experience, especially by fighting without a weapon.

Leveling[]

  • If you don't want to roam the land and just randomly fight, you want to make the best use of Combat Arena. Particularly the one at Lower Semine Mill, where you can consistently challenge NPCs to unarmed combat. In one 30-second fight, you can gain over 200 XP in Unarmed combat, along with 50 XP in Vitality, 20 XP in Agility, and 25 XP in Warfare.
  • You also gain significantly more XP when fighting unarmed against armed opponents. The perk The Harder They Fall is especially useful for efficient XP farming.

Skill books[]

Trainers[]

Trainer Location Min. lvl
Bonnie The Lair 10 lvl
Arne the German Kuttenberg 15 lvl
Bailiff Andreas Plümel Kuttenberg 15 lvl
Barber Fiala Zhelejov Wagoners' Inn 10 lvl
Black Bartosch Trosky Castle 10 lvl
Blacksmith's boy Paskal Miskowitz 15 lvl
Butcher Emmeram Kuttenberg 15 lvl
Cobbler Linhart Kuttenberg 15 lvl
Father Anthony Wysoka 15 lvl
Francis Zhelejov 5 lvl
Goliath Kuttenberg 15 lvl
Gravedigger Frantishek Kuttenberg 20 lvl
Guard Commander Hans Plümel Kuttenberg 15 lvl
Gules Semine 5 lvl
Herbalist Barnaby North of Trosky Castle 10 lvl
Hired hand Malik Lower Semine Mill 5 lvl
Jezhek of Holohlavy Horschan 10 lvl
Kubyenka Devil's Den 15 lvl
Master Tomcat Nomads' Camp 10 lvl
Tibor Nomads' Camp 5 lvl

Perks[]

There are a total of 14 Unarmed perks available in the game, but the Unarmed Master Strike perks is currently unobtainable without the console commands. New perk points are unlocked at every even-numbered level.

Icon Name Effect Min. lvl
Unarmed Master Strike To execute a master strike, you need to attack at the moment your opponent strikes, but from the opposite zone of their attack. This will stop their attack and land your own hit. -
The Harder They Fall If you fight unarmed against an opponent with a weapon, your Unarmed combat skill will count as 5 points higher. 6 lvl
Belligerent Brawler After the first strike in combat, subsequent unarmed attacks will cost you 20% less stamina and will be 10% stronger. The effect lasts for 30 seconds. This perk will also activate after performing a stealth takedown. 6 lvl
Kurzkampf All attacks made during a clinch will deal 10% more damage. 8 lvl
No Pain No Gain When fighting unarmed, you will gain 15% more experience in Strength, Agility and Vitality. 8 lvl
Start me up! After executing a combo or master strike in unarmed combat, you immediately regain some of your Stamina. 10 lvl
Sting Like a Bee After the first 30 seconds of unarmed combat, your attacks will be 30% stronger and your Stamina will recover 30% faster. 10 lvl
Bring 'em On! If you defeat an opponent unarmed, your Unarmed Combat skill will count as 3 more and your Stamina will recover 25% faster, making the rest easier to deal with. The effect will last for 30 seconds. 10 lvl
Battering Ram If you successfully execute an unarmed combo, your opponent will be badly shaken and their Stamina will recover 50% slower, making them much more vulnerable. 12 lvl
Sandman It'll generally be easier for you to knock out or to stealth kill someone. 12 lvl
Evening the Odds Your unarmed attacks are 10% stronger. 14 lvl
Ringenmeister When both you and your opponent are unarmed, you can perform a chokehold from a clinch to knock out your opponent. You can do this by attacking from the left zone while in clinch. If your attack is successful, you will perform an arm lock, after which you can attack again to perform a chokehold. 14 lvl
Jawbreaker Each of your subsequent unarmed attacks in an unbroken line will do more damage than the last. The sequence of attacks can be interrupted if your opponent succesfully blocks or dodges the attack, delaying too much between attacks, or by getting hit. This perk will also activate after performing a stealth takedown. 16 lvl
Kurzkampf II All attacks made during a clinch will deal an additional 15% more damage. 16 lvl

Combos[]

There are 8 Unarmed combos available in the game, each taught by a different Unarmed skill trainer. For more details, see the dedicated combo page.

Icon Name Effect Pattern
Hammer After a right punch then a straight punch, finish the attack with another right punch to the opponent's face.
Bohemian Backhand After a left and then straight punch, finish your attack with a right punch, smacking the opponent's face with the back of your hand.
Elbow Uppercut After two punches from the left, finish your attack with a right elbow to the opponent's chin.
Scissor Strike After performing a direct, left, and then right punch, finish the attack with another left punch, hitting the opponent's neck.
Left Hook After a left and then a right punch, you can finish the attack with another left punch to your opponent's face.
Direct Strike After a straight punch and a right punch, finish your attack with a left punch to the opponent's face.
Headbutt After a sequence of two right punches followed by a left punch, finish your attack with another right punch, driving your opponent's face into your elbow.
Shoulder Throw After two direct punches, you can flip your opponent to the ground with a punch from the right.

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