Kingdom Come: Deliverance Wiki
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For the skill in Kingdom Come: Deliverance, see Bow (skill).

Marksmanship is a combat skill in Kingdom Come: Deliverance II.

Description[]

The art of aiming and hitting with ranged weapons, such as bows, crossbows and those new diabolical black powder contraptions.
A higher skill level will manifest primarily in having a steadier hand when aiming, making it easier to aim and hit.
You gain experience by shooting, whether in combat, hunting or target competitions.

Skill books[]

Trainers[]

Trainer Location Min. lvl
Bailiff Andreas Plümel Kuttenberg 15 lvl
Bibrek the Archer Nomads' Camp 5 lvl
Father Anthony Wysoka 15 lvl
Gamekeeper Varel Nebakov Mill 10 lvl
Guard Commander Hans Plümel Kuttenberg 15 lvl
Huntsman's son Vitek East of Vidlak Pond 5 lvl
Kubyenka Devil's Den 15 lvl
Master Nary Kuttenberg 15 lvl
Matthew the collector Matthew's camp 10 lvl
Miner Lazar Kuttenberg 20 lvl
Pavlena Bozhena's hut 5 lvl
Rat Kuttenberg 10 lvl
Rocktower stranger Poachers' camp 5 lvl
Rosa Ruthard Kuttenberg 10 lvl
Tibor Nomads' Camp 5 lvl
Vauquelin Brabant Devil's Den 10 lvl

Perks[]

There are a total of 13 Marksmanship perks available in the game. New perk points are unlocked at every even-numbered level.

Icon Name Effect Min. lvl
Steady Aim If you don't move for 2 or more seconds while aiming, your stamina will drain 20% slower, and your shot will be 15% stronger. 6 lvl
Crippling Shot If you deal damage to an enemy with a ranged weapon, their stamina will recover more slowly and their combat ability will be reduced. 6 lvl
Hal Shot First Your first shot will do 15% more damage. The perk will be active again after the end of the fight in which it was used or in one minute if no fight took place. 8 lvl
Salvo After each shot, you get a short-term buff during which you reload and aim faster. So you can also shoot faster and if you do it in time, you'll regain the buff with each shot. 8 lvl
Sagittarius If you're in the saddle, the Stamina depletion for aiming with a ranged weapon will be halved. 10 lvl
Skirmisher After a shot from a bow while on foot, your stamina will recover 25% faster and sprinting will cost 50% less stamina, making it easier to move or flee. The effect lasts for 10s. 12 lvl
Thunderous Blast Your first gun shot during combat will cause nearby opponents to take a temporary combat skill and morale penalty, making them less of a threat to you. 12 lvl
Forbidden Weapon If you inflict a bleeding wound on an opponent with a crossbow bolt, bleeding will be faster and stronger, so they will weaken or die sooner. 12 lvl
Crippling Shot II If you deal damage to an enemy with a ranged weapon, their stamina will regenerate significantly slower, and their combat effectiveness will be further reduced. The negative effect will also last longer. 14 lvl
One Shot at Glory If you kill an enemy with a ranged weapon, your next shot will deal 50% more damage. 14 lvl
Steady Aim II If you don't move for 2 or more seconds while aiming, your shot will be 30% stronger. 16 lvl
Hal Shot First II Your first shot will deal 15% more damage, for a total of 30% with the first perk level. The rest of the effect remains unchanged. 16 lvl
Eagle Eye When aiming with a bow or crossbow, the action around you slows down considerably for a moment, making it easier to aim. The effect lasts for 3 seconds or until you fire. 18 lvl

Navigation[]