- For the skill in Kingdom Come: Deliverance, see Bow (skill).

Marksmanship is a combat skill in Kingdom Come: Deliverance II.
Description[]
- The art of aiming and hitting with ranged weapons, such as bows, crossbows and those new diabolical black powder contraptions.
- A higher skill level will manifest primarily in having a steadier hand when aiming, making it easier to aim and hit.
- You gain experience by shooting, whether in combat, hunting or target competitions.
Skill books[]
- Aim and Fire! I
- Aim and Fire! II
- Aim and Fire! III
- Aim and Fire! IV
- A treatise on the beauty of the crossbow
- Book on the nobility of the bow
Trainers[]
Trainer | Location | Min. lvl |
---|---|---|
Bailiff Andreas Plümel | Kuttenberg | 15 lvl |
Bibrek the Archer | Nomads' Camp | 5 lvl |
Father Anthony | Wysoka | 15 lvl |
Gamekeeper Varel | Nebakov Mill | 10 lvl |
Guard Commander Hans Plümel | Kuttenberg | 15 lvl |
Huntsman's son Vitek | East of Vidlak Pond | 5 lvl |
Kubyenka | Devil's Den | 15 lvl |
Master Nary | Kuttenberg | 15 lvl |
Matthew the collector | Matthew's camp | 10 lvl |
Miner Lazar | Kuttenberg | 20 lvl |
Pavlena | Bozhena's hut | 5 lvl |
Rat | Kuttenberg | 10 lvl |
Rocktower stranger | Poachers' camp | 5 lvl |
Rosa Ruthard | Kuttenberg | 10 lvl |
Tibor | Nomads' Camp | 5 lvl |
Vauquelin Brabant | Devil's Den | 10 lvl |
Perks[]
There are a total of 13 Marksmanship perks available in the game. New perk points are unlocked at every even-numbered level.
Icon | Name | Effect | Min. lvl |
---|---|---|---|
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Steady Aim | If you don't move for 2 or more seconds while aiming, your stamina will drain 20% slower, and your shot will be 15% stronger. | 6 lvl |
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Crippling Shot | If you deal damage to an enemy with a ranged weapon, their stamina will recover more slowly and their combat ability will be reduced. | 6 lvl |
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Hal Shot First | Your first shot will do 15% more damage. The perk will be active again after the end of the fight in which it was used or in one minute if no fight took place. | 8 lvl |
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Salvo | After each shot, you get a short-term buff during which you reload and aim faster. So you can also shoot faster and if you do it in time, you'll regain the buff with each shot. | 8 lvl |
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Sagittarius | If you're in the saddle, the Stamina depletion for aiming with a ranged weapon will be halved. | 10 lvl |
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Skirmisher | After a shot from a bow while on foot, your stamina will recover 25% faster and sprinting will cost 50% less stamina, making it easier to move or flee. The effect lasts for 10s. | 12 lvl |
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Thunderous Blast | Your first gun shot during combat will cause nearby opponents to take a temporary combat skill and morale penalty, making them less of a threat to you. | 12 lvl |
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Forbidden Weapon | If you inflict a bleeding wound on an opponent with a crossbow bolt, bleeding will be faster and stronger, so they will weaken or die sooner. | 12 lvl |
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Crippling Shot II | If you deal damage to an enemy with a ranged weapon, their stamina will regenerate significantly slower, and their combat effectiveness will be further reduced. The negative effect will also last longer. | 14 lvl |
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One Shot at Glory | If you kill an enemy with a ranged weapon, your next shot will deal 50% more damage. | 14 lvl |
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Steady Aim II | If you don't move for 2 or more seconds while aiming, your shot will be 30% stronger. | 16 lvl |
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Hal Shot First II | Your first shot will deal 15% more damage, for a total of 30% with the first perk level. The rest of the effect remains unchanged. | 16 lvl |
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Eagle Eye | When aiming with a bow or crossbow, the action around you slows down considerably for a moment, making it easier to aim. The effect lasts for 3 seconds or until you fire. | 18 lvl |