
Craftsmanship is a non-combat skill in Kingdom Come: Deliverance II.
Description[]
- Craft has always been with man and is a showcase of his skill, activity and ingenuity. It is also a source of joy, for few things surpass the satisfaction of one's own work.
- As your skill grows, it will become easier to achieve a good result in weapon sharpening or blacksmithing, and you will be able to forge more advanced weapons. You will also be able to repair higher quality items when maintaining your own equipment, and you will generally use fewer resources for repairs or laundry.
- You will gain experience by practicing the craft, i.e. blacksmithing, sharpening weapons, and using repair kits or washing clothes.
Skill books[]
- Products of Skilled Hands I
- Products of Skilled Hands II
- Products of Skilled Hands III
- Products of Skilled Hands IV
Trainers[]
Trainer | Location | Min. lvl |
---|---|---|
Bathwench Anna | Zhelejov Wagoners' Inn | 5 lvl |
Blacksmith Radovan | Tachov | 5 lvl |
Blacksmith's boy Paskal | Miskowitz | 10 lvl |
Cobbler Linhart | Kuttenberg | 10 lvl |
Groom Hashtal | Maleshov | 10 lvl |
Gravedigger Frantishek | Kuttenberg | 15 lvl |
Guildsman Janek | Semine | 5 lvl |
Hired hand Krizhan | Pschitoky | 10 lvl |
Master Nary | Kuttenberg | 15 lvl |
Master Nicholas Krondel | Kuttenberg | 20 lvl |
Master Prokop Eldris | Kuttenberg | 15 lvl |
Old Olbram | Zhelejov | 5 lvl |
Smelter Volkmar | Grund | 15 lvl |
Swordsmith Hans Mannlicher | Kuttenberg | 15 lvl |
Tailor Bartoshek | Troskowitz | 5 lvl |
Tailor Mikush | Bylany | 10 lvl |
Zlata | Grund | 10 lvl |
Perks[]
There are a total of 14 Craftsmanship perks available in the game, one of them is hidden (Hammerer). New perk points are unlocked at every even-numbered level.
Icon | Perk | Effect | Min. lvl |
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Hammerer | Attacks and blocks made with heavy weapons consume 10% less stamina. Craft at least 10 items as a blacksmith to unlock this hidden perk. | - |
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Well-Fitted | Armour and clothing that you repair yourself with the Armourer's kit will make less noise when worn. The effect lasts until the item's quality level drops. | 6 lvl |
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Razor-Sharp | If you sharpen a weapon on the grindstone to a condition of 98% or higher, the weapon gains a bonus effect that increases its slashing damage by 10%. This effect will remain active as long as the weapon's condition stays above 75%. | 6 lvl |
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Seven-League Boots | If you wear boots repaired by yourself, sprinting will cost you 25% less Stamina, so you can run longer and go further. | 6 lvl |
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Thorough Maintenance | Your gear will be damaged 10% slower, so you don't have to repair it as often. | 8 lvl |
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Helping Hand | Repairs by craftsmen will be 20% cheaper for you. | 8 lvl |
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Hardened Steel | The weapons you forge will have excellent properties and will therefore take damage 20% slower. | 10 lvl |
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Keen Eye | If you get your gear repaired by a craftsman, you'll gain a little experience in Craftsmanship. The experience you gain will increase along with the repair price. | 10 lvl |
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Totally Legit | Stolen weapons, armour and clothing in your inventory will lose their stolen status 20% faster. | 12 lvl |
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Locksmith | When picking locks, your Thievery skill will count as 3 higher, so it'll be a lot easier. Plus, you can also make use of scrap iron, so you'll get an extra 1-3 lockpicks for each item you successfully forge. | 12 lvl |
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Bowyer | Bows and crossbows that you repair yourself with the Bowyers kit are 10% more powerful. Thus your shots will fly farther and have more penetration. | 14 lvl |
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Thorough Maintenance II | Your gear will take 20% less damage. | 14 lvl |
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Martin's Secret | Now you will be able to forge weapons of the fourth, i.e. the highest quality. Weapons of this quality cannot be obtained in any other way than by forging them yourself, and their strength and effectiveness is unmatched. | 16 lvl |
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Seven-League Boots II | If you put on self-repaired boots, the sprint will cost you 50% less stamina, so you can sprint longer and run further. | 16 lvl |