Stats Perks[]
Main Level[]
As a player progresses through Kingdom Come: Deliverance, their character Henry will obtain new stats. Every second level, players will be able to select a perk that will allow them to design a character more suited to their own game-play style.
Strength[]
Strength is a character statistic in Kingdom Come: Deliverance. The player's current Strength level can be seen in the Player window below their character. It can also be seen on the Stats tab where players will see a breakdown of the actual level and any buffs that may increase it.
Agility[]
Agility is a character statistic in Kingdom Come: Deliverance. The player's current Agility level can be seen in the Player window below their character. It can also be seen on the Stats tab where players will see a breakdown of the actual level and any buffs that may increase it.
Vitality[]
Vitality is a character statistic in Kingdom Come: Deliverance. The player's current Vitality level can be seen in the Player window below their character. It can also be seen on the Stats tab where players will see a breakdown of the actual level and any buffs that may increase it.
Speech[]
Speech is a character statistic in Kingdom Come: Deliverance. The player's current Speech level can be seen in the Player window below their character. It can also be seen on the Stats tab where players will see a breakdown of the actual level and any buffs that may increase it.
Combat Perks[]
Defence[]
Defence is a Combat proficiency used by Henry in Kingdom Come: Deliverance. The current level of Defence can be seen in the Player window below their character. It can also be seen on the Combat tab along with the current progress and required experience needed for the next level.
Warfare[]
Warfare is a Combat proficiency used by Henry in Kingdom Come: Deliverance. The current level of Warfare can be seen in the Player window below their character. It can also be seen on the Combat tab along with the current progress and required experience needed for the next level. Increases player's overall proficiency in fights with all weapons or unarmed.
Axe[]
For information regarding the weapon - see Kingdom Come: Deliverance axes.
Axe is a Combat skill proficiency used by Henry in Kingdom Come: Deliverance. The current level of Axe can be seen in the Player window below their character. It can also be seen on the Combat tab along with the current progress and required experience needed for the next level.
Bow[]
For information regarding the weapon - see Kingdom Come: Deliverance bows
Bow is a Combat skill proficiency used by Henry in Kingdom Come: Deliverance. The current level of Bow can be seen in the Player window below their character. It can also be seen on the Combat tab along with the current progress and required experience needed for the next level.
Mace[]
For information regarding the weapon - see Kingdom Come Deliverance maces.
Mace is a Combat skill proficiency used by Henry in Kingdom Come: Deliverance. The current level of Mace can be seen in the Player window below their character. It can also be seen on the Combat tab along with the current progress and required experience needed for the next level.
Sword[]
For information regarding the weapon - see Kingdom Come: Deliverance weapons.
Sword is a Combat proficiency used by Henry in Kingdom Come: Deliverance. The current level of Sword can be seen in the Player window below their character. It can also be seen on the Combat tab along with the current progress and required experience needed for the next level.
Unarmed[]
Unarmed is a Combat proficiency used by Henry in Kingdom Come: Deliverance. The current level of Unarmed can be seen in the Player window below their character. It can also be seen on the Combat tab along with the current progress and required experience needed for the next level.
Skills Perks[]
Alchemy[]
Alchemy is a non-combat skill in Kingdom Come: Deliverance. It is used to create potions and remedies from herbs and additional ingredients. To create these, players will need to have the correct recipes, ingredients, and access to the alchemist's bench. Leveling this skill makes brewing potions easier to complete. The time and requirements are more relaxed allowing players to attempt to create more complicated concoctions. The current level of Alchemy can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.
Drinking[]
Drinking is a non-combat skill in Kingdom Come: Deliverance. Players with a higher level in this skill, will be more resistant to the affects of Drunkenness caused by the consumption of alcohol. Gaining proficiency in this skill makes the character more resistant to the debuff effects of consuming alcohol. The current level of Drinking can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.
Herbalism[]
Herbalism is a non-combat skill in Kingdom Come: Deliverance. Players will a higher ranking in this skill will be able to collect herbs faster and more easily. Herbs are used in Alchemy to craft potions, through the use of an Alchemist's bench. Allows the player to gather more herbs in a single attempt. The current level of Herbalism can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.
Houndmaster[]
Houndmaster is a non-combat skill in Kingdom Come: Deliverance. It is added by the DLC A Woman's Lot. This skill determines the abilities of the companion Mutt. The current level of Houndmaster can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.
Horsemanship[]
Horsemanship is a non-combat skill in Kingdom Come: Deliverance. The higher skill a player has in Horsemanship, the easier it is to control the horse. The horse will also have better stats. The current level of Horsemanship can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.
Hunting[]
Hunting is a non-combat skill in Kingdom Come: Deliverance. Players with a higher level in this skill will collect more meat and other useful materials from animals that they have killed. The current level of Hunting can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.
Lockpicking[]
Lockpicking is a non-combat skill and Tutorial Codex entry in Kingdom Come: Deliverance Wiki. This skill allows players (Henry) to break into locked buildings or containers that are meant to keep them out. Lockpicking and stealing can lead to a reputation decrease as there is always a possibility of getting caught. Choose your victims and locations carefully. The current level of Lockpicking can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.
Maintenance[]
Maintenance is a non-combat skill in Kingdom Come: Deliverance. This skill allows you to repair items with repair kits and weapons at a grindstone. The higher your skill level, the easier it is to use the grindstone and the longer your repair kit will last. At a higher level, you will be able to repair more badly damaged items. The current level of Maintenance can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.
Pickpocketing[]
The purpose of this skill is to allow the player to steal items from unsuspecting victims. Increasing this skill will lower the chance of getting caught which could result in going to jail and/or paying a fine. Player will also need to use the skill Stealth to sneak up on their victims. The current level of Pickpocketing can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.
Reading[]

Can be learned after completing Mightier than the Sword. As with other skills, you receive perk points after achieving certain levels. Increasing this skill makes reading faster. The current level of Reading can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.
Stealth[]
Stealth is a non-combat skill in Kingdom Come: Deliverance that allows players to avoid detection by lowering the visibility of the player. The current level of Stealth can be seen in the Player window under the Skills tab along with the current progress and required experience needed for the next level.