
Defence is a Combat proficiency used by Henry in Kingdom Come: Deliverance. The current level of Defence can be seen in the Player window below their character. It can also be seen on the Combat tab along with the current progress and required experience needed for the next level.
It makes players more difficult to wound, in effect increasing their armor rating.
Description[]
Increases the time you can hold a perfect block or dodge as well as increasing the defence stat of weapons and shields.
New perk points unlock at levels: 4, 8, 12, 16, 20.
Defence Perks[]
Icon | Name | Requirement | Effect |
---|---|---|---|
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Perfect Block | Train with Captain Bernard | You've learned to fend off the opponent's blow with a well-timed block. You'll know exactly when to block from the appearance of a green shield in the middle of the combat rose. Costs no Stamina. |
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Master Strike | Train with Captain Bernard | The Master Strike is a very powerful technique against which there is no defence. |
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Firm Grip | Defence 4 | Blocking your opponent's strikes with your shield will cost him 15% more Stamina. |
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Weapon-Cruncher | Defence 4 | If you beat your opponent in a clinch, you'll damage his weapon 15% more. A damaged weapon will cause much less damage, as well as its price being greatly reduced. |
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Golem | Defence 8 | Your armour is one third more frightening than usual. |
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Knight in Shining Armour | Defence 12 | In sunny weather, the glint of your armour will dazzle everyone so much, you'll be taken for a noble knight and have a +4 Charisma bonus. |
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Well Worn | Defence 12 | You're able to equip your armour, weapons, and other items so cleverly that are one third lighter than they actually weigh in the inventory. |
Trainers[]
- Captain Robard (minimum level 10)
- Captain Bernard